Monte's Corner

Archive for June, 2010

Collision

Monday, June 7th, 2010

My previous post I had fleshed out some rudimentary collision to test Tiled’s ability to put properties on different tiles. Since then I’ve fleshed out a little more advanced collision. As you can see in the video below the test game is very basic, but is does show off my awesome artistic ability. Because this […]

Slick2D and Tile Map Editor

Tuesday, June 1st, 2010

I put together a test game today just to get a feel for Slick2D, unintentionally I also got a feel for Tiled(Tile Map Editor)(Thanks Thorbjørn) . I was already planning on using Tiled for building my levels, however today my aim was only to get my little stick figure guy to jump on a platform, […]